Isle On The Nile
Be sure to play this one in full screen if you can't see the menu's on either side of the screen.
I'd also like to mention a bug in the delivery part (hopefully to be fixed after the jam): When you deliver the fish, take a good look at the arrow to see which customer is selected (not always the one the hippo is closest to) - which means on longer sessions you'll have to walk off-screen to select the right one.
(Do you run into other issues: Let me know so I can fix it in the 1.1 release)
------
Welcome to: Isle On The Nile!
At the end of the Nile, there is this restaurant with one specialty: Fresh fish.
You are the hippo that is hired to collect the fish on demand.
Steps according to the tutorial:
Step 1: Dive into the water and grab a fish: Hit space while standing on a platform to do so.
Step 2: Catch a fish of any other type.
Step 3: Eat more fish than you actually can.
Step 4: For once: Get hurt a couple of times and see the gauge will reach 0 hearts (normally end of life, but not in this tutorial mode).
Step 5: Get up to land level and meet your first customer.
Step 6: Take a deep dive in the hot tub on the left.
Step 7: Make a deliverance to a customer.
Status | Released |
Platforms | HTML5 |
Author | ewsnatcher |
Genre | Action, Platformer |
Made with | Unity |
Tags | 2D, fruit-panic, hippo, nile, original, overcooked, Pixel Art |
Comments
Log in with itch.io to leave a comment.
I think has potential. It's a bit demanding though. It asks you to go very far down, and back up, in a pretty short time. I don't really have a recommendation on how to fix this, but I think it could be better. It was a fun game, but really difficult (maybe that's what you were going for).